scene
Minute 0 – The First Step (Scenes 1–10)
Scene 1: Cartoon human holding a single pill, sitting at a small table, wide-eyed curiosity and slight fear, soft warm desk lamp lighting, vertical close-up, shallow focus on hand and face.
Scene 2: Same character examining powder on mirror, finger hovering above, exaggerated nervous sweat, eyes darting side to side, warm flickering orange light, vertical medium shot.
Scene 3: Character lighting foil under powder, hand shaking, exaggerated anxious expression, flickering warm light, vertical side view, shallow focus on hands and flame.
Scene 4: Cartoon syringe hovering above arm, character looking hesitant, wide fearful eyes, ambient room lighting, vertical medium shot, focus on syringe and face.
Scene 5: Character inhaling smoke from rolled cigarette, molecules stylized as glowing orbs rising toward head, awe on face, dim room, soft blue glow, vertical close-up.
Scene 6: Cartoon character glancing at pill bottle nervously, sweating, mouth slightly open, warm desk lamp illumination, vertical medium shot, shallow focus on face and bottle.
Scene 7: Hand reaching for powder again, exaggerated trembling, room slightly cluttered, dim cinematic lighting, vertical close-up on hand.
Scene 8: Character hesitating, exaggerated fear in wide eyes, cartoon sweat drops, flickering flame light, vertical medium shot.
Scene 9: Cartoon character sniffing powder, eyebrows raised in anxious anticipation, abstract neon streaks representing dopamine surge, vertical medium close-up.
Scene 10: Sitting back, expression of initial curiosity turning into slight excitement, hands on knees, warm ambient light, vertical medium shot, shallow focus.
Minute 1 – The Breach (Scenes 11–20)
Scene 11: Cartoon human holding nose after inhaling, wide eyes, mouth slightly open, glowing stylized molecules flowing toward brain, vertical close-up.
Scene 12: Character watching glowing orbs of dopamine inside stylized brain visualization above head, awe and fear in expression, dark room with neon streaks, vertical medium shot.
Scene 13: Character clutching arm where syringe was injected, subtle grin of relief and surprise, ambient lighting, vertical medium shot, shallow focus on face.
Scene 14: Hands fidgeting nervously, cartoon sweat, bright glow reflecting from desk, vertical close-up on hands.
Scene 15: Cartoon brain visualization with exaggerated glowing pathways lighting up above character, expression of amazement, dim background, vertical medium close-up.
Scene 16: Character leaning back in chair, startled eyes, neuron streaks flowing in background, warm cinematic light, vertical medium shot.
Scene 17: Cartoon human holding pill, hesitation, close-up on face showing fear and excitement, vertical close-up.
Scene 18: Exhaling slowly, glowing molecules rising toward brain, slight smile forming, ambient room light, vertical medium shot.
Scene 19: Character rubbing temples, exaggerated wide-eyed expression, abstract neuron streaks glowing, vertical close-up.
Scene 20: Sitting upright, eyes wide in euphoric shock, hands clutching head, neuron streaks above head, vertical medium close-up.
Minute 3 – Hijacking Reward (Scenes 21–30)
Scene 21: Cartoon character smiling in astonishment, neuron streaks intensifying, ambient glow, vertical close-up.
Scene 22: Hands gripping head tightly, pupils dilated, abstract dopamine surges surrounding, vertical close-up.
Scene 23: Cartoon character bouncing in seat, exaggerated excitement, glowing streaks of reward around, vertical medium shot.
Scene 24: Character holding pill tightly, eyes glowing slightly, expression euphoric and tense, vertical medium close-up.
Scene 25: Cartoon character leaning forward, mouth open in awe, neon streaks swirling around head, vertical medium shot.
Scene 26: Hands gripping desk tightly, exaggerated tension, neuron streaks pulsating, vertical close-up.
Scene 27: Character smiling uncontrollably, eyes wide, glowing streaks of dopamine around brain visualization, vertical close-up.
Scene 28: Cartoon human jumping slightly in chair, hands waving, excitement exaggerated, ambient neon glow, vertical medium shot.
Scene 29: Character’s pupils dilating, mouth slightly open, neuron streaks surrounding head, vertical close-up.
Scene 30: Hands over face, expression alternating between fear and awe, streaks glowing intensely, vertical medium close-up.
Minute 10 – System Override (Scenes 31–40)
Scene 31: Cartoon character pacing, exaggerated confident grin, eyes wide, glowing city lights through window, vertical full-body shot.
Scene 32: Running through stylized city street, exaggerated panic, arms pumping, motion streaks of light around, vertical full-body dynamic shot.
Scene 33: Cartoon character slumping on couch, relaxed yet tense, exaggerated half-smile, soft room lighting, vertical medium shot.
Scene 34: Character holding hands to chest, exaggerated rapid breathing, warm ambient light, vertical close-up.
Scene 35: Character watching TV, eyes wide and pupils dilated, neuron streaks glowing around head, vertical medium close-up.
Scene 36: Cartoon human dancing in room, exaggerated exhilaration, neon streaks representing overstimulation, vertical medium shot.
Scene 37: Character’s eyes darting side to side, paranoia showing on face, hands gripping armrest, vertical close-up.
Scene 38: Leaning back on bed, exaggerated relaxed smile, glowing streaks of calm, vertical medium shot.
Scene 39: Cartoon character’s head tilted back, eyes wide, hands in air, neurons glowing above, vertical medium close-up.
Scene 40: Hands fidgeting nervously while sitting, exaggerated mixed expressions of excitement and tension, vertical close-up.
Hour 1 – Adaptation Begins (Scenes 41–50)
Scene 41: Cartoon human slouched on bed, hand on forehead, exaggerated tired eyes, soft warm room lighting, vertical medium close-up.
Scene 42: Pacing around room, hands wringing, exaggerated stress, shadows on walls, vertical full-body shot.
Scene 43: Cartoon character lying on desk, pencil in hand, wide-eyed anxiety, messy papers scattered, vertical medium shot.
Scene 44: Looking at pill bottle, hesitant, exaggerated fear, warm ambient lighting, vertical close-up.
Scene 45: Cartoon thought bubbles appearing above head, glowing memories, expression of obsession, vertical medium close-up.
Scene 46: Character sitting in chair, frowning, exaggerated worried expression, neuron streaks faintly glowing, vertical medium shot.
Scene 47: Hands trembling while reaching for desk, wide-eyed panic, vertical close-up.
Scene 48: Cartoon character pacing, exaggerated nervous movement, glowing dopamine streaks subtly in background, vertical full-body shot.
Scene 49: Leaning against wall, eyes darting around, exaggerated paranoia, dim ambient lighting, vertical medium shot.
Scene 50: Sitting on floor, hugging knees, fearful expression, neuron streaks pulsating, vertical medium shot.
Hour 3 – False Control (Scenes 51–60)
Scene 51: Cartoon character sitting upright, chest out, confident grin, eyes wide but hint of paranoia, neon city skyline through window, vertical medium shot.
Scene 52: Standing on balcony, arms raised in exhilaration, exaggerated smile, warm golden hour lighting, vertical full-body shot.
Scene 53: Hands clenched into fists on desk, slight tremor, cartoon sweat drops, ambient room glow, vertical close-up.
Scene 54: Pacing with exaggerated long strides, wide eyes, nervous energy, stylized motion blur streaks, vertical full-body medium shot.
Scene 55: Cartoon character pointing at phone, smirk mixed with worry, neuron streaks subtly glowing, vertical medium close-up.
Scene 56: Sitting back on chair, legs crossed, eyes wide with false confidence, room softly lit, vertical medium shot.
Scene 57: Cartoon human tapping fingers on table, exaggerated restlessness, glow reflecting off polished surface, vertical close-up.
Scene 58: Looking out window, exaggerated dreamy gaze, neuron streaks faintly glowing, vertical medium close-up.
Scene 59: Laughing nervously, exaggerated wide grin, pupils slightly dilated, room ambient lighting, vertical medium close-up.
Scene 60: Hands gripping head, exaggerated tension and panic, neuron streaks glowing brightly, vertical close-up.
Day 1 – The Crash (Scenes 61–70)
Scene 61: Cartoon human slumped over chair, eyes half-closed, exaggerated exhaustion, soft dim lighting, vertical medium shot.
Scene 62: Hands on face, expression of emptiness, sweat drops, neuron streaks fading, vertical close-up.
Scene 63: Staring at food on table, expression blank, dull colors in environment, vertical medium shot.
Scene 64: Cartoon character pacing slowly, heavy breathing, exaggerated fatigue, vertical full-body shot.
Scene 65: Sitting on bed, hugging knees, fearful wide-eyed expression, soft warm lamp light, vertical medium shot.
Scene 66: Hands trembling while picking up pill bottle, exaggerated desperation, vertical close-up.
Scene 67: Cartoon human staring at phone, obsessive gaze, neuron streaks subtly glowing, vertical medium close-up.
Scene 68: Slumping against wall, mouth open in silent sigh, exaggerated hopelessness, vertical medium shot.
Scene 69: Lying on floor, eyes closed, faint glow from neuron streaks, soft ambient room lighting, vertical medium shot.
Scene 70: Cartoon character rubbing temples, exaggerated expression of mental strain, vertical close-up.
Day 3 – Obsession Forms (Scenes 71–80)
Scene 71: Cartoon character pacing frantically, hands clenching hair, exaggerated anxious expression, neuron streaks brightening, vertical full-body shot.
Scene 72: Sitting at desk, cartoon thought bubbles of past highs, wide-eyed obsession, soft ambient lamp lighting, vertical medium close-up.
Scene 73: Character sniffing pill, exaggerated wide grin mixed with fear, vertical medium close-up.
Scene 74: Hands gripping table edge, exaggerated tension, neuron streaks glowing, vertical close-up.
Scene 75: Looking at window, exaggerated obsessive gaze, ambient neon streaks outside, vertical medium close-up.
Scene 76: Cartoon human tapping foot rapidly, eyes darting side to side, exaggerated anxiety, vertical medium shot.
Scene 77: Sitting on floor, hugging knees, hands shaking, neuron streaks bright around head, vertical medium shot.
Scene 78: Cartoon character staring at pill bottle, pupils dilated, mouth slightly open in awe, vertical close-up.
Scene 79: Hands shaking while reaching for powder, exaggerated stress expression, vertical close-up.
Scene 80: Leaning against wall, expression blank yet obsessive, neuron streaks subtly glowing, vertical medium shot.
Week 1 – Tolerance Builds (Scenes 81–90)
Scene 81: Cartoon character holding multiple pills, frowning, eyes wide in frustration, vertical medium close-up.
Scene 82: Sitting at desk, hands on head, exaggerated despair, neuron streaks glowing faintly, vertical medium shot.
Scene 83: Leaning back on couch, eyes wide, slight smirk of forced confidence, soft warm lighting, vertical medium shot.
Scene 84: Cartoon character pacing in room, exaggerated restless movements, glowing streaks around head, vertical full-body shot.
Scene 85: Hands gripping chair, mouth open in silent panic, exaggerated wide-eyed expression, vertical close-up.
Scene 86: Staring at phone obsessively, neuron streaks bright, cartoon sweat drops, vertical medium close-up.
Scene 87: Sitting on floor, hugging knees, exaggerated despair, dim room, soft ambient glow, vertical medium shot.
Scene 88: Cartoon human holding pill bottle tightly, shaking slightly, exaggerated stress, vertical close-up.
Scene 89: Looking at table, eyes wide, neurons glowing brightly, vertical medium close-up.
Scene 90: Hands covering face, exaggerated panic and obsession, soft ambient light, vertical close-up.
Week 3 – Rewiring (Scenes 91–95)
Scene 91: Cartoon human sitting at desk, staring blankly, hand tapping pill bottle, exaggerated nervous twitch, neuron streaks glowing brightly, vertical medium close-up.
Scene 92: Standing by window, arms crossed, exaggerated paranoid gaze, city lights blurred outside, vertical medium full-body shot.
Scene 93: Cartoon character pacing frantically, fists clenched, eyes darting side to side, neuron streaks glowing intensely, vertical full-body shot.
Scene 94: Hands on head, exaggerated despair and obsession, glowing neuron streaks forming abstract pathways, vertical close-up.
Scene 95: Leaning against wall, blank yet obsessive stare, motion blur showing agitation, vertical medium shot.
Month 1 – Dependence (Scenes 96–100)
Scene 96: Cartoon human sitting slumped on bed, hands clutching knees, exaggerated exhaustion, dim lamp glow, vertical medium shot.
Scene 97: Holding pill bottle tightly, shaking, exaggerated fear and desperation, vertical close-up.
Scene 98: Pacing in messy room, frown, wide eyes, neuron streaks subtly glowing, vertical full-body shot.
Scene 99: Leaning over table, hands on face, exaggerated despair, neuron pathways glowing above head, vertical medium close-up.
Scene 100: Lying on floor, eyes half-closed, neuron streaks fading, subtle glow from streetlights outside, vertical medium shot.
Month 3 – Structural Damage (Scenes 101–105)
Scene 101: Cartoon human holding head, expression of pain and fear, neuron streaks flickering weakly, dim ambient room lighting, vertical medium close-up.
Scene 102: Slouched on chair, exaggerated fatigue, holding desk for support, ambient warm light, vertical medium shot.
Scene 103: Hands trembling while reaching for pill, exaggerated desperation, neuron pathways glowing weakly, vertical close-up.
Scene 104: Leaning back against wall, blank stare, subtle swirling neon streaks showing brain damage visualization, vertical medium shot.
Scene 105: Sitting on floor, hugging knees, eyes wide in silent panic, faint neuron glow above head, vertical medium shot.
Month 6 – Psychological Fracture (Scenes 106–110)
Scene 106: Cartoon character lying on bed, wide-eyed insomnia, exaggerated anxious expression, dim lamp casting shadows, vertical medium shot.
Scene 107: Pacing frantically in room, hands shaking, exaggerated paranoia, neuron streaks glowing intensely, vertical full-body shot.
Scene 108: Sitting at desk, holding head, exaggerated despair, neuron pathways glowing erratically, vertical close-up.
Scene 109: Leaning against window, blank stare, subtle glowing hallucination streaks in environment, vertical medium shot.
Scene 110: Cartoon human curling on floor, hugging knees, wide-eyed fear, neuron streaks pulsating, vertical medium shot.
Year 1 – Identity Shift (Scenes 111–115)
Scene 111: Cartoon human sitting at table, blank expression, neuron pathways glowing intensely, pill bottle at side, vertical medium shot.
Scene 112: Standing in messy room, arms crossed, exaggerated obsessive gaze, ambient dim glow, vertical medium full-body shot.
Scene 113: Cartoon character pacing, exaggerated restless energy, neuron streaks above head, vertical full-body shot.
Scene 114: Leaning back against wall, blank stare, glowing streaks representing obsessive cravings, vertical medium shot.
Scene 115: Hands gripping head, exaggerated panic, neuron streaks pulsating wildly, vertical close-up.
Year 2 – Deep Brain Remodeling (Scenes 116–117)
Scene 116: Cartoon character sitting slumped, blank expression, neuron pathways glowing irregularly, faint neon streaks representing structural change, vertical medium close-up.
Scene 117: Pacing nervously, wide-eyed, exaggerated obsession, glowing neuron streaks showing rewiring, vertical full-body shot.
Year 3 – Cognitive Decline (Scene 118)
Scene 118: Cartoon human sitting at desk, hands on head, exaggerated confusion and despair, neuron pathways flickering weakly, vertical medium shot.
Year 4 – Isolation and Psychosis (Scene 119)
Scene 119: Cartoon character alone in dark room, wide-eyed paranoia, subtle hallucination streaks around room, neuron pathways glowing erratically, vertical medium shot.
Overdose & Final Minutes / Aftermath (Scene 120)
Scene 120: Cartoon human collapsed on floor, eyes closed, neuron streaks fading completely, faint glowing brain visualization above, ambient dim light, vertical medium shot, cinematic soft shadows.
Comments
Post a Comment